| |
| FIGURE 2-1 OpenGL Architecture 8 |
| FIGURE 2-2 Solaris OpenGL Software Architecture 12 |
| FIGURE 2-3 Solaris OpenGL Data Paths 15 |
| FIGURE 3-1 Hardware Rasterizer Path for Creator3D 26 |
| FIGURE 3-2 Text Load Processing Flow 29 |
| FIGURE 3-3 2D Texturing 31 |
| FIGURE 3-4 3D Texturing 32 |
| FIGURE 3-5 Software Rasterizer Data Path for Creator3d and Creator 34 |
| FIGURE 3-6 OpenGL for Solaris Architecture for Drawing Pixels 35 |
| FIGURE 3-7 Pixel Transfer Pipeline Functions and Order of Execution 39 |