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| Figure 2-1 OpenGL Architecture | 6 |
| Figure 2-2 Solaris OpenGL Software Architecture | 10 |
| Figure 2-3 Solaris OpenGL Data Paths | 13 |
| Figure 3-1 Hardware Rasterizer Path for Creator3D | 23 |
| Figure 3-2 Software Rasterizer Data Path for Creator3d and Creator | 29 |
| Figure 3-3 Solaris OpenGL Architecture for Drawing Pixels | 30 |