| |
| Table 1-1 Generic XGL Operators | 7 |
| Table 1-2 Object Relationships | 8 |
| Table 1-3 XGL Primitives | 11 |
| Table 2-1 Functionality of the Device Pipeline Layers | 26 |
| Table 3-1 Device Pipeline Class Hierarchies | 48 |
| Table 4-1 API User Object and Used Object Relationships | 68 |
| Table 6-1 Error Categories | 108 |
| Table 6-2 Error Types | 108 |
| Table 6-3 State Information Saved in an Error Object | 109 |
| Table 7-1 Summary of Naming Conventions for C++ Constructs | 114 |