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NAME
- SET DEPTH CUE REPRESENTATION - define depth cue representation entry in workstation table of defined depth cue representations
SYNOPSIS
C Syntax
-
void
-
pset_dcue_rep ( ws, index, rep )
-
-
Pint ws; workstation identifier
Pint index; depth cue bundle index
Pdcue_bundle * rep; depth cue representation pointer
FORTRAN Syntax
-
SUBROUTINE psdcr ( WKID, IDEPTH, MODE, BPLANE, FPLANE, BSCALE, FSCALE, COLTYPE, IDCOLR, DCOLR )
-
-
INTEGER WKID workstation identifier
INTEGER IDEPTH depth cue index
INTEGER MODE depth cue mode
REAL BPLANE, FPLANE back and front depth planes
REAL BSCALE, FSCALE back and front scale value
INTEGER COLTYPE colour type
INTEGER IDCOLR indirect depth cue colour
REAL DCOLR(3) array of depth cue colour
Required PHIGS Operating States
- (PHOP, WSOP, * ,* )
DESCRIPTION
Purpose
- SET DEPTH CUE REPRESENTATION assigns parameter values defining a depth cue operation to a specified index number in the workstation table of defined depth cue representations. Each entry in this table contains a value for depth cue mode, reference planes, scaling, and colour. When enabled, depth cueing is applied to all output primitives subsequently displayed.
- Depth cueing mixes a scaled portion of the depth cue colour with the primitive colour as a function of the z coordinate in NPC space. Using the background colour as the depth cue colour, this operation allows you to fade the colour of the parts of the primitives that are further from the viewer in the display.
- This is a SunPHIGS Extension function based on PHIGS PLUS and is not part of the PHIGS standard.
C Input Parameters
-
-
ws
- The workstation identifier specifies the workstation for which the depth cue representation is to be defined. The workstation must have been opened with the OPEN WORKSTATION subroutine before calling SET DEPTH CUE REPRESENTATION.
-
-
index
- The index to the workstation depth cue bundle table.
- The index number corresponds to an entry in the table of defined depth cue operations in the workstation state list. Up to 20 depth cue table entries can be
- defined. Entry zero is predefined to a depth cue mode of PSUPPRESSED and cannot be changed. Entries other than zero can be changed with the SET DEPTH CUE REPRESENTATION subroutine.
-
-
rep
- A pointer to a Pdcue_bundle data structure containing attribute values defining a depth cue representation. A Pdcue_bundle structure is defined in phigs.h as follows:
- typedef struct {
-
-
Pdcue_mode mode; /* depth cue mode * /
Pfloat ref_planes[2]; /* depth cue reference planes * /
Pfloat scaling[2]; /* depth cue scaling * /
Pgcolr colr; /* depth cue colour * /
- } Pdcue_bundle;
- Pdcue_mode is defined as:
-
- typedef enum {
- PSUPPRESSED,
- PALLOWED
- } Pdcue_mode;
- Refplanes and scaling entries of zero are back reference plane and corresponding scaling factors. Refplanes and scaling entries of one are front reference plane and corresponding scaling factors. These scaling factors define the portion of the primitive colour that should be combined with the depth cue colour, as a function of z in NPC.
- Pgcolr is defined as:
- typedef struct {
-
- Pint
- type;
- /* indirect, RGB, CIE, HSV, HLS * /
- union {
-
- Pint
- ind;
- /* index in workstation colour bundle
- table * /
- struct {
-
-
Pfloat x; /* red, hue, and so on * /
Pfloat y; /* green, saturation, lightness,
and so on * /
Pfloat z; /* blue, value, saturation, and so on * /
} general;
} val;
} Pgcolr;
- Constants defined for colour type are:
-
-
0 PINDIRECT Indirect
1 PMODEL_RGB Red, Green, Blue
2 PMODEL_CIELUV CIE
3 PMODEL_HSV Hue, Saturation, Value
-
- 4
- PMODEL_HLS
-
Hue, Lightness, Saturation
FORTRAN Input Parameters
- The following data types are predefined in phigs77.h.
-
-
WKID
- The identifier of the workstation for which the depth cue representation is being defined.
-
IDEPTH
- The depth cue index to the workstation depth cue table.
FORTRAN Output Parameters
-
MODE The depth cue MODE controls the disabling or enabling of depth cueing. The
- depth cue mode contains one of the following values:
-
-
0 PSUPPR Disable Depth Cueing
1 PALLOW Enable Depth Cueing
-
BPLANE,
- The back and front depth planes. BPLANE is the back depth plane, a z value in NPC, which defines a back reference plane for depth cueing. FPLANE is the front depth plane, a z value in NPC, which defines a front reference plane for depth cueing.
-
BSCALE,
- The back and front scale values. BSCALE is the back scale value, between 0.0 and 1.0, which corresponds to the z value of the back depth cue reference plane. This value defines the portion of the primitive colours that should be combined with the depth cue colour as a function of z in NPC. FSCALE is a front scale value, between 0.0 and 1.0, which corresponds to the z value of the front depth cue reference plane. This value defines the portion of the primitive colour that should be combined with the depth cue colour as a function of z in NPC.
-
COLTYPE
- The colour type. If this value is PINDIR or zero, then IDCOLR contains an indexed colour value. If COLTYPE is greater than zero, then DCOLR contains the depth cue colour. The valid values for COLTYPE are:
-
-
0 PINDIR Indirect
1 PRGB Red, Green, and Blue
2 PCIE CIE Colour Model
3 PHSV Hue, Saturation, and Value
4 PHLS Hue, Lightness, and Saturation
-
IDCOLR
- An integer index into the workstation colour table for determining the depth cue colour. This value is not used if COLTYPE is greater than zero.
-
DCOLR(3)
- An array of reals containing the depth cue colour. This array is not used if COLTYPE is equal to zero. The reals are stored as follows:
- DCOLR(1 )= Red, Hue, and so on
- DCOLR(2 )= Green, Saturation, Lightness, and so on
- DCOLR(3 )= Blue, Value, Saturation, and so on
Execution
- When a SET DEPTH CUE REPRESENTATION is called, the entry index in the table of defined depth cue representations on the workstation identifier is set to the values in rep.
- During structure traversal, the current depth cue representation is selected from the workstation table by a structure element created by the SET DEPTH CUE INDEX subroutine. While the depth cue mode of the current representation is ALLOWED, the depth cue operation defined by the other representation parameters is applied to all the following primitives in the structure network.
- The depth cueing operation changes the primitive colours in the display as a function of their z coordinate in NPC space. The first number in scaling specifies the portion of the primitive colour that is combined with the depth cue colour at, or in front of, the back reference plane. The second scaling value specifies the portion of primitive colour applied at, or behind, the front reference plane. The portion of depth cue colour applied to primitives between the two planes is scaled by a value linearly interpolated between the two scaling values.
- When a workstation is opened, Entries 0 and 1 are initialized with the following representation:
-
-
Entry 0 Entry 1
-
- depth cue mode
- SUPPRESSED
- ALLOWED
-
-
depth cue reference planes 0.0 ,1.0 0.0 ,1.0
depth cue scaling 1.0 ,1.0 0.0 ,1.0
depth cue colour (INDIRECT, 0 ) (INDIRECT, 0 )
- For depth cue reference planes and depth cue scaling, the first value is the back reference plane and scaling.
ERRORS
-
- 003
- Ignoring function, function requires state (PHOP, WSOP, * ,* )
-
- 054
- Ignoring function, the specified workstation is not open
-
- 059
- Ignoring function, the specified workstation does not have output capability (that is, the workstation category is not OUTPUT, OUTIN, or MO)
-
- 103
- Ignoring function, setting this bundle table entry would exceed the maximum number of entries allowed in the workstation bundle table
-
- 110
- Ignoring function, the specified colour model is not available on the workstation
-
- 120
- Ignoring function, the depth cue index is less than one
-
- 130
- Ignoring function, invalid reference planes; DQMIN > DQMAX
SEE ALSO
-
OPEN WORKSTATION (3P)
-
SET DEPTH CUE INDEX (3PP)
-
INQUIRE DEPTH CUE REPRESENTATION (3PP)
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